WSOE Group Rankings

What is it for?
This site is a way to view the WSOE 4: The Rocket League Showdown Group Play Rankings. This event consists of two groups: Group A and Group B.

It allows you to enter outcomes for any unplayed matches and see the outcome on the final rankings live. Try to figure out how your favourite teams are able to make it to the Playoffs!

Once you've picked the results for each match you can easily copy the URL to share with others what you chose.

Additionally, you can view the latest Playoff Scenarios (or try out your own) and see relative Match Importance of upcoming matches.
What do the colours / ranks mean?
1st automatically progresses to the Semi-Finals of the Playoffs.
2nd and 3rd progress to the Quarter-Finals of the Playoffs
4th and 5th are eliminated from the Tournament.
The ranking method
The ranking method is copied below.

League Play

Rankings will be determined by comparing the total number of Match wins received by a Team during the Group Play. If a Team is disqualified from a Match by the Tournament Organizer, the Match will be recorded as a 3-0 win in favor of the opposing Team.

Tiebreakers

If two or more Teams within Group Play achieve the same number of Match wins, ties will be resolved by applying the following tiebreaking mechanisms, in order of application. All calculations involve only Games from Group Play.

  1. Game Differential defined as total number of Games won by a Team minus the total number of Games lost by such Team.
  2. Game Differential in Games between tied Teams (aka Head-to-Head).
  3. If none of the tiebreakers can resolve the tie, then the Teams will draw random lots.

If any step resolves the tie for one or more Teams but not all Teams, a new tie will be declared between the remaining tied Teams. This tie will be resolved using the same tiebreaking mechanisms listed above.